Research Group for Unlimited Knowledge Application

process modules

All processes (courses) on The Creative Platform are made by mixing standard modules in different ways. This means that one can make a course on creativity by mixing the modules in one way, an innovation process by mixing in a different way and a completely third mix can create a process for self-esteem development.

We are constantly trying to make it easier for practitioners to put together their own processes based on The Creative Platform.

We are constantly developing new modules and hope to find time to upload them to the homepage. You can find a list of modules below, including descriptions, instruction videos, slides (powerpoint format) and all other relevant information for use in the modules. Be aware that you might need some tools for your process, which can be found in the menu "Tools for processes".

Module number Theme in module Sub-module and links for further information
0 Introduction 0A: Auto running slideshow for when participants enter the room and your presentation of the course structure and objective
1 Red carpet

1A: A number of 3D cases that will bring the participants onto The Creative Platform

1B: A number of 3D cases that will bring the participants onto The Creative Platform

1C: A number of 3D cases that will bring the participants onto The Creative Platform

1D: A number of 3D cases that will bring the participants onto The Creative Platform

1E: A number of 3D cases that will bring the participants onto The Creative Platform

2 Presenting problem 2A: Presenting the problem for the participants
3 Individual idea generation

3B: Idea generation using “Brain writing", “Person” stimuli", “Picture” stimuli and “Word” stimuli

3C: Idea generation using “Principle” stimuli

3D: Idea generation using ”Challenge” stimuli

4 Idea generation and development in groups

4A: Collaborative idea generation

4B: Collaborative idea development in groups of 2 participants

4D: Collaborative idea development in groups of more than 2 participants

5 Selection of ideas

5A: Selection of ideas individually

5B: Selection of ideas in groups

6 Knowledge mapping 6B: Drawing a mental library of the knowledge needed to continue development of an idea
7 Presentation of idea 7A: Presentation of ideas for all participants
8 Reflection on process 8A: Reflection using power writing
9 The Creative Platform theory  
10 Horizontal Thinking theory

10A: Theory on Horizontal Thinking including theory on the relation between knowledge and creativity

10B: Examples of Horizontal Thinking and Horizontal knowledge

11 No-experienced Judgement theory 11A: Theory on No-experienced Judgement including theory on the relation between confidence and creativity
12 Task Focus theory 12A: Theory on Task Focus and the relation between motivation and creativity
13 Parallel Thinking theory 13A: Theory on Parallel Thinking and the relation between concentration and creativity
14 3D Didactic theory 14A: Theory on 3D didactic for practical enhancement of creativity
15 3D Didactic instruction training 15A: Practicing the instructions of 3D cases / Practicing the facilitator role
16 3D Didactic development of new 3D cases 16A: Developing new 3D cases and practicing the instruction of 3D cases / practicing the facilitator role
17 6-phase model for The Creative Platform theory 17A: Theory of the 6-phase model
18 Participants prepare to use The Creative Platform themselves 18A: Participant develop ideas for their own use of The Creative Platform
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